module Base
{
/*"Machete - Kukri" (https://skfb.ly/6VS67) by Frobin_G is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).*/
    item PA_TacticalKukri
    {
        MaxRange	=	1.3,
        WeaponSprite	=	PA_TacticalKukri,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	4,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	LongBlade,
        ConditionLowerChanceOneIn	=	25,
        Weight	=	1.2,
        SplatNumber	=	2,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	13,
        MaxHitCount	=	2,
        DoorDamage	=	10,
        SwingAnim	=	Bat,
        DisplayName	=	Tactical Kukri,
        MinRange	=	0.61,
        SwingTime	=	4,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	PA_TacticalKukri,
        BreakSound  =   BreakMetalItem,
        TreeDamage  =   10,
        CriticalChance	=	20,
        CritDmgMultiplier = 5,
        MinDamage	=	2,
        MaxDamage	=	3,
        BaseSpeed = 1,
        WeaponLength = 0.3,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = Knife,
        AttachmentType = BigBlade,
        Tags = CutPlant;SharpKnife,
        DoorHitSound = MacheteHit,
		HitSound = MacheteHit,
		HitFloorSound = MacheteHit,
        BreakSound  =   MacheteBreak,
		SwingSound = MacheteSwing,
     }


   fixing Fix Tactical Kukri
    {
       Require : PA_TacticalKukri,

       Fixer : DuctTape=2,
       Fixer : Scotchtape=3,
    }

	model PA_TacticalKukri
	{
		mesh = Weapons/1Handed/PA_TacticalKukri,
		scale = 0.01,
		attachment world
		{
			offset = 0.0000 0.1400 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}
}
